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Harsh ஹர்ஷ்
Somesh Harshavardhan Gopi Krishna,
Game Designer
I specialize in gameplay and systems design, with experience in Unity, GameMaker and Unreal. Currently, I’m the Lead Game Designer on a capstone project with NASA/ASU’s Mission to Psyche, where I’m applying my skills to create groundbreaking gameplay experiences.

SKILL MAP
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Hover to interact with nodes!
each one holds secrets!
Thesis - Toss Alternative in Cricket
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THINKING
Beta testing - multiple titles with AAA studios
GAME development certificate - 4.0 gpa arizona state university
Reviews - 80+ reviews submitted across platforms
Steam - 155 titles & 4537 hours played


KNOWLEDGE
Twitch - Over 2500 hours lurked
Game Design Certification - 4.0 GPA
Arizona State University
BoardGames - 83 titles & 800+ hours played
WINGSPAN - WORLD TOP 100 RANKING BGA


COMPETITION
academics - Comp SCi cbse global top 1%
Game Design - winner ASU cPI 211 GAME JAM
Cricket - Kuwait U15
Blog - 4+ years, 2K+ views and 200+ shares across platforms


CONTENT CREATION
photography - 100K+ views unsplash
Games - 3 full titles & 50+ downloads
Web design - 2 blogs, 2 portfolios, 30+ contributions
Thinking
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Front End
Human Computer Interaction
Content Creation
CHAR DESIGN



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Thinking
Back End
Knowledge
Dev Ops
GAME ENGINE





Gamer
Developer
Game Designer
Thinking
Knowledge
Human Computer Interaction
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Content Creation
NARRATIVE






Dev Ops
Back End
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Competition
Knowledge
MECHANICS
Mobile app prototyping - university of washington - foodiefanatic
Webiste design - harshtakes.com


FRONT END
Portfolio design - itch.io/nahdrav
Data analysis - Women pay disparity in tech
Research - University of washington - EMMA B. Andrews diary project
content strategy - SEO optimization for blogs, portfolios


Human- computer interaction
HCI Testing - A/B, UX evaluations for games & mobile applications
content analysis - Apple tree Productions website redesign
Research - Arizona state university - carbon capture project
Data analysis - cric+/- relative statistic project
GAME Development - NASA / ASU Psyche Mission Project


BACK END
GAME Development - Vexor Proxies - itch.io release
LEADERSHIP - 5+ Project lead, scrum master, team lead positions held


DEV OPS
GIT - workflow standardization for NASA Psyche and vexor proxies
AGILE - Integration with taiga kanban boards


32 COUNTRIES


5
LANGUAGES


1 YR TEACHING


3 YRS TOAST-MASTERS


5 YRS WRITING


1K+ DOWNLOADS


14 YRS VIOLIN

The Showcase

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